REPOZYTORIUM UNIWERSYTETU
W BIAŁYMSTOKU
UwB

Proszę używać tego identyfikatora do cytowań lub wstaw link do tej pozycji: http://hdl.handle.net/11320/20055
Pełny rekord metadanych
Pole DCWartośćJęzyk
dc.contributor.authorRezende Vilarinho-Pereira, Daniela-
dc.contributor.authorKoehler, Adrie A.-
dc.contributor.authorde Souza Fleith, Denise-
dc.date.accessioned2026-04-13T08:02:43Z-
dc.date.available2026-04-13T08:02:43Z-
dc.date.issued2021-
dc.identifier.citationCreativity. Theories – Research – Applications, Vol. 8, Issue 1, 2021, pp. 124-147pl
dc.identifier.urihttp://hdl.handle.net/11320/20055-
dc.description.abstractSocial media have been increasingly used by youth to communicate with peers, access information, share creations, and express themselves. As a result, educators and researchers have recognized the potential for using social media to enhance teaching and learning experiences. Some scholars have also identified a relationship between social media integration and promoting student creativity. However, as with any educational technology, using a tool, such as social media, does not automatically increase creativity. In other words, the specific methods used to integrate social media as part of a learning experience affect the tool’s influence on the learning process. Therefore, the purpose of this study was to review literature considering the use of social media in formal learning environments and examine their relationship with enhancing student creativity. We conducted a search to locate empirical studies (qualitative, quantitative, or mixed method) published between 2010 and 2020 from the Academic Search Premier, Education Full Text, Education Source, ERIC, and PsychINFO databases. In the results, we describe how social media were used for instructional purposes in the selected studies and discuss the social media affordances that lead to fostering students’ creativity. Additionally, we provide recommendations for educators interested in integrating social media into their teaching practice, specifically to boost student creativity, and we offer suggestions for future research.pl
dc.language.isoenpl
dc.publisherUniversity of Białystokpl
dc.rightsCreative Commons Attribution-NonCommercial-NoDerivatives 3.0 License-
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/3.0/-
dc.subjectsocial media integrationpl
dc.subjectcreativitypl
dc.subjectinstructional strategiespl
dc.subjectaffordancespl
dc.titleUnderstanding the Use of Social Media to Foster Student Creativity: A Systematic Literature Reviewpl
dc.typeArticlepl
dc.rights.holder© 2021 Daniela Rezende Vilarinho-Pereira, Adrie A. Koehler, Denise de Souza Fleith, published by University of Białystokpl
dc.rights.holderThis work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 3.0 License.pl
dc.identifier.doi10.2478/ctra-2021-0009-
dc.description.EmailDaniela Rezende Vilarinho-Pereira: dvilarin@purdue.edupl
dc.description.AffiliationDaniela Rezende Vilarinho-Pereira - Curriculum and Instruction, Purdue University, USA, Institute of Psychology, University of Brasilia, Brazilpl
dc.description.AffiliationAdrie A. Koehler - Curriculum and Instruction, Purdue University, USApl
dc.description.AffiliationDenise de Souza Fleith - Institute of Psychology, University of Brasilia, Brazilpl
dc.description.referencesAlias, N., Siraj, S., Azman, M.K., Daud, M., & Hussin, Z. (2013). Effectiveness of Facebook based learning to enhance creativity among Islamic studies students by employing ISMAN instructional design model. The Turkish Online Journal of Educational Technology, 12(1), 60–67.pl
dc.description.referencesAltanopoulou, P., Tselios, N., Katsanos, C., Georgoutsou, M., & Panagiotaki, M.A. (2015). Wiki-mediated activities in higher education: Evidence-based analysis of learning effectiveness across three studies. Educational Technology & Society, 18(4), 511–522.pl
dc.description.referencesAmabile, T. (1996). Creativity in context. Boulder, CO: Westview Press.pl
dc.description.referencesAuttawutikul, S., Wiwitkunkasem, K., & Smith, D.R. (2014). Use of weblogs to enhance group learning and design creativity amongst students at a Thai University. Innovations in Education and Teaching International, 51(4), 378–388. https://doi.org/10.1080/14703297.2013/796723pl
dc.description.referencesBakla, A. (2020). Extensive reading and Web 2.0 tools in tandem: A mixed-methods study. Education and Information Technologies, 5, 3131–3160. https://doi.org/10.1007/s10639-020-10103-9pl
dc.description.referencesBeghetto, R.A., & Kaufman, J.C. (2014). Classroom contexts for creativity. High Ability Studies, 25(1), 53–69. https://doi.org/10.1080/13598139.2014.905247pl
dc.description.referencesBolden, B., & Nahachewsky, J. (2015). Podcast creation: A methodology for exploring self within music teacher education. Journal of Music, Technology & Education, 8(3), 243–260. https://doi.org/10.1386/jmte.8.3.243_1pl
dc.description.referencesBoulos, M.N.K., & Wheeler, S. (2007). The emerging Web 2.0 social software: An enabling suite of sociable technologies in health and health care education. Health Information and Libraries Journal, 24, 2–23. https://doi.org/10.1111/j.1471-1842.2007.00701.xpl
dc.description.referencesBower, M. (2016). Deriving a typology of Web 2.0 learning technologies. British Journal of Educational Technology, 47(4), 763–777. https://doi.org/10.1111/bjet.12344pl
dc.description.referencesboyd, d.m. (2014). It’s complicated: The social lives of networked teens. New Haven, CT: Yale University Press.pl
dc.description.referencesBruns, A. (2008). Blogs, Wikipedia, Second Life, and beyond: From production to produsage. New York, NY: Peter Lang Publishing.pl
dc.description.referencesBull, P.H., & Adams, S. (2012). Learning technologies: Tweeting in a high school social studies class. Journal of Educational Technology, 8(4), 26–33. https://doi.org/10.26634/JET.8.4.1644pl
dc.description.referencesChang, Y.S. (2019). The mediating role of motivation for creative performance of cloud-based m-learning. Australasian Journal of Educational Technology, 35(4), 34–45. https://doi.org/10.14742/ajet.4418pl
dc.description.referencesChemero, A. (2003). An outline of a theory of affordances. Ecological Psychology, 15(2), 181–195. https://doi.org/10.1207/S15326969ECO1502_5pl
dc.description.referencesChen, Y.H., Jang, S.J., & Chen, P.J. (2015). Using wikis and collaborative learning for science teachers’ professional development. Journal of Computer Assisted Learning, 31, 330–344. https://doi.org/10.1111/jcal.12095pl
dc.description.referencesCochrane, T., & Narayan, V. (2017). Design considerations for mobile learning. In C.M. Reigeluth, B.J. Beatty, & R.D. Myers (Eds.), Instructional-design theories and models, Volume IV: The learner-centered paradigm of education (pp. 385–413). New York, NY: Routledge.pl
dc.description.referencesCook, V., Major, L., Warwick, P., & Vrikki, M. (2020). Developing collaborative creativity through microblogging: A material-dialogic approach. Thinking Skills and Creativity, 37, 1–11. https://doi.org/10.1016/j.tsc.2020.100685pl
dc.description.referencesCrilly, P., & Kayyali, R. (2020). The use of social media as a tool to educate United Kingdom undergraduate pharmacy students about public health. Currents in Pharmacy Teaching and Learning, 12, 181–188. https://doi.org/10.1016/j.cptl.2019.11.012pl
dc.description.referencesDaud, M.Y., & Khalid, F. (2014). Nurturing the 21st century skills among undergraduate students through the application and development of weblog. International Education Studies, 7(13), 123–129. https://doi.org/10.5539/ies.v7n13p123pl
dc.description.referencesDennen, V.P. (2018). Social media and instructional design. In R.A. Reiser & J.V. Dempsey (Eds.), Trends and Issues in Instructional Design and Technology (4th ed., pp. 237–243). Hoboken, NJ: Pearson Education.pl
dc.description.referencesFerguson, R. (2011). Meaningful learning and creativity in virtual worlds. Thinking Skills and Creativity, 6(3), 169–178. https://doi.org/10.1016/j.tsc.2011.07.001pl
dc.description.referencesFrydenberg, M., & Andone, D. (2016). Creating micro-videos to demonstrate technology learning and digital literacy. Technology Learning and Digital Literacy, 13, 261–273. https://doi.org/10.1108/ITSE-09-20160030pl
dc.description.referencesGachago, D., Livingston, C., & Ivala, E. (2016). Podcasts: A technology for all? British Journal of Educational Technology, 47(5), 859–872. https://doi.org/10.1111/bjet.12483pl
dc.description.referencesGalan, N., & Khodabandehloo, A. (2016). Learning with LinkedIn: Students’ perceptions of incorporating subject-related blogging in an international marketing course. Interactive Technology and Smart Education, 13(2), 166–183. https://doi.org/10.1108/ITSE-10-2015-0033pl
dc.description.referencesGarcia-Garcia, C., Chulvi, V., & Royoca, M. (2017). Knowledge generation for enhancing design creativity through co-creative virtual learning communities. Thinking Skills and Creativity, 24, 12–19. https://doi.org/10.1016/j.tsc.2017.02.009pl
dc.description.referencesGaver, W.W. (1991). Technology Affordances. Paper presented at the Proceedings of SIGCHI Conference on Human Factors in Computing Systems, New York, NY.pl
dc.description.referencesGreen, L.S., Inan, F.A., & Maushak, N.J. (2014). A case study: The role of student-generated vidcasts in K–12 language learner academic language and content acquisition. Journal of Research on Technology in Education, 46(3), 297–324. https://doi.org/10.1080/15391523.2014.888295pl
dc.description.referencesGreeno, J. G. (1994). Gibson’s affordances. Psychological Review, 101(2), 336–342. https://doi.org/10.1037/0033295X.101.2.336pl
dc.description.referencesHargrove, R.A. (2013). Assessing the long-term impact of a metacognitive approach to creative skill development. International Journal of Technology and Design Education, 23, 489–517. https://doi.org/10.1007/s10798-011-9200-6pl
dc.description.referencesHelwa, H.S.A.H.A. (2020). Using a program based on mobile computer – supported collaborative learning and social media applications in developing student teachers’ EFL creative reading skills and cultural awareness. Journal of Education, 75, 1–48. https://doi.org/10.21608/edusohag.2020.96954pl
dc.description.referencesHennessey, B.A., & Amabile, T.M. (2010). Creativity. Annual Reviews of Psychology, 61, 569–598. https://doi.org/10.1146/annurev.psych.093008.100416pl
dc.description.referencesJang, S.J. (2009). Exploration of secondary students’ creativity by integrating web-based technology into an innovative science curriculum. Computers & Education, 52, 247–255. https://doi.org/10.1016/j.compedu.2008.08.002pl
dc.description.referencesJenkins, H., Purushotma, R., Weigel, M., Clinton, K., & Robison, A.J. (2009). Confronting the challenges of participatory culture: Media education for the 21st Century. Boston: The MIT Press.pl
dc.description.referencesKaufman, J.C., & Beghetto, R.A. (2009). Beyond big and little: The four c model of creativity. Review of General Psychology, 13, 1–13. https://doi.org/10.1037/a0013688pl
dc.description.referencesKimmons, R. (2014). Social networking sites, literacy, and the authentic identity problem. TechTrends: Linking Research & Practice to Improve Learning, 58(2), 93–98. https://doi.org/10.1007/s11528-014-0740-ypl
dc.description.referencesKivunja, C. (2015). The efficacy of social media technologies in academia: A pedagogical bliss or digital fad? International Journal of Higher Education, 4(4), 33–44. https://doi.org/10.5430/ijhe.v4n4p33pl
dc.description.referencesKoehler, A.A., & Ertmer, P.A. (2016). Using Web 2.0 tools to facilitate case-based instruction: Considering the possibilities. Educational Technology, 56(1), 3–13.pl
dc.description.referencesKoehler, A.A., Newby, T.J., & Ertmer, P.A. (2017). Examining the role of Web 2.0 tools in supporting problem solving during case-based instruction. Journal of Research on Technology in Education, 49(3-4), 182–197. https://doi.org/10.1080/15391523.2017.1338167pl
dc.description.referencesKoehler, A.A., & Vilarinho-Pereira, D. R. (November, 2020). Using social media affordances: a conceptual framework for facilitating problem-solving skills. Paper session presented at the meeting of Association for Educational Communications & Technology, Virtual Convention.pl
dc.description.referencesLau, W.W., Lui, V., & Chu, S.K.W. (2017). The use of wikis in a science inquiry-based project in a primary school. Educational Technology Research and Development, 65, 533–553. https://doi.org/10.1007/s11423-016-9479-9pl
dc.description.referencesLee, J., & Bonk, C.J. (2016). Social network analysis of peer relationships and online interactions in a blended class using blogs. Internet and Higher Education, 28, 35–44. https://doi.org/10.1016/j.iheduc.2015.09.001pl
dc.description.referencesLee, K.S., & Kim, B.G. (2016). Cross space: The exploration of SNS-based writing activities in a multimodal learning environment. Educational Technology & Society, 19(2), 57–76.pl
dc.description.referencesLim, J., & Newby, T.J. (2020). Preservice teachers’ Web 2.0 experiences and perceptions on Web 2.0 as a personal learning environment. Journal of Computing in Higher Education, 32, 234–260. https://doi.org/10.1007/s12528-019-09227-wpl
dc.description.referencesLiu, C.C., Lu, K.H., Wu, L.Y., & Tsai, C.C. (2016). The impact of peer review on creative self-efficacy and learning performance in Web 2.0 learning activities. Educational Technology & Society, 19(2), 286–297. https://www.jstor.org/stable/jeductechsoci.19.2.286pl
dc.description.referencesLoveless, A. (2007). Literature review in creativity, new technologies and learning. Retrieved February 14, 2020, from www.futurelab.org.uk/research/lit_reviews.htmpl
dc.description.referencesMagnuson, M.L. (2013). Web 2.0 and information literacy instruction: aligning technology with ACRL standards. The Journal of Academic Librarianship, 39, 244–251. https://doi.org/10.1016/j.acalib.2013.01.008pl
dc.description.referencesMao, J. (2014). Social media for learning: A mixed methods study on high school students’ technology affordances and perspectives. Computers in Human Behavior, 33, 213–223. https://doi.org/10.1016/j.chb.2014.01.002pl
dc.description.referencesMcCay-Peet, L., & Quan-Haase, A. (2016). What is social media and what questions can social media research help us answer? In L. Sloan, & A. Quan-Haase (Eds.), The SAGE Handbook of Social Media Research Methods (pp. 13–26). London: SAGE.pl
dc.description.referencesMeschoulam, M., Muhech, A., Naanous, T., Quintanilla, S., Aguilar, R., Ochoa, J., & Rodas, C. (2019). The complexity of multilateral negotiations: Problem or opportunity? A qualitative study of five simulations with Mexican students. International Studies Perspectives, 20, 265–286. https://doi.org/10.1093.isp/ekz003pl
dc.description.referencesNovak, E., & Mulvey, B.K. (2020). Enhancing design thinking in instructional technology students. Journal of Computer Assisted Learning, 37, 80–90. https://doi.org/10.1111/jcal.12470pl
dc.description.referencesOECD (2015). Education at a Glance 2015: OECD Indicators. OECD Publishing. https://doi.org/10.1787/eag-2015-enpl
dc.description.referencesOliver, K. (2010). Integrating Web 2.0 across the curriculum. TechTrends: Linking Research & Practice to Improve Learning, 54(2), 50–60. https://doi.org/10.1007/s11528-010-0382-7pl
dc.description.referencesOrehovački, T., Bubaš, G., & Kovačić, A. (2012). Taxonomy of Web 2.0 applications with educational potential. In C. Cheal, J. Coughlin, & S. Moore (Eds.), Transformation in teaching: Social media strategies in higher education (pp. 43–72). Santa Rosa, CA: Informing Science Press.pl
dc.description.referencesParaskeva, F., Alexiou, A., Koroneou, L., Mysirlaki, S., Geomelou, A., Souki, A. M., & Chatziiliou, A. (2015). The development of creative thinking through six thinking hats and Web 2.0 technologies. The International Journal of Technologies in Learning, 22(2), 15–28. https://doi.org/10.18848/2327-0144/CGP/v22i02/49161pl
dc.description.referencesPeppler, K. (2010). Media arts: Arts education for a digital age. Teachers College Record, 112(8), 2118–2153.pl
dc.description.referencesPeppler, K. (2013). Social media and creativity. In D. Lemish (Ed.), The Routledge International Handbook of Children, Adolescents and Media (pp. 193–200). New York, NY: Routledge.pl
dc.description.referencesRasheed, M.I., Malik, M.J., Pitafi, A.H., Iqbal, J., Anser, M.K., & Abbas, M. (2020). Usage of social media, student engagement, and creativity: The role of knowledge sharing behavior and cyberbullying. Computers & Education, 159, 104002. https://doi.org/10.1016/j.compedu.2020.104002pl
dc.description.referencesReigeluth, C.M., & Moore, J. (1999). Cognitive education and the cognitive domain. In C.M. Reigeluth (Ed.), Instructional-design theories and models, Volume II: A new paradigm of instructional theory (pp. 51–68). Mahwah, NJ: Lawrence Erlbaum Associates.pl
dc.description.referencesRice, R.E., Evans, S.K., Pearce, K.E., Sivunen, A., Vitak, J., & Treem. J. W. (2017). Organizational Media Affordances: Operationalization and associations with media use. Journal of Communication, 67(1), 106–130. https://doi.org/10.1111/jcom.12273pl
dc.description.referencesRideout, V., Foehr, U., & Roberts, D. (2010). Generation M2: Media in the lives of 8- to 18-year-olds. Menlo Park, CA: Kaiser Family Foudation.pl
dc.description.referencesRisser, H.S., Bottoms, S., & Clark, C. (2019). “Nobody else organized”: Teachers solving problems of practice in the Twitterblogosphere. Educational Media International, 56(4), 269–284. https://doi.org/10.1080/09523987.2019.1681111pl
dc.description.referencesRunco, M. (2015). The real creativity crisis. Creativity & Human Development. Retrieved from: https://creativity-journal.net/contents/articles/item/286-the-real-creativity-crisispl
dc.description.referencesRunco, M.A., & Jaeger, G. J. (2012). The standard definition of creativity. Creativity Research Journal, 24(1), 92–96. https://doi.org/10.1080/10400419.2012.650092pl
dc.description.referencesSari, A.B.P., Sarana, B., Dardjito, H., & Azizah, D.M. (2020). EFL students’ improvement through the reflective YouTube video project. International Journal of Instruction, 13(4), 393–408. https://doi.org/10.29333/iji.2020.13425apl
dc.description.referencesScott, K.S., Sorokti, K. H., & Merrell, J. D. (2016). Learning “beyond the classroom” within an enterprise social network system. Internet and Higher Education, 29, 75–90. https://doi.org/10.1016/j.iheduc.2015.12.005pl
dc.description.referencesStolaki, A., & Economides, A.A. (2018). The creativity challenge game: An educational intervention for creativity enhancement with the integration of information and communication technologies (ICTs). Computers & Education, 123, 195–211. https://doi.org/10.1016/j.compedu.2018.05.009pl
dc.description.referencesSun, Z., Lin, C.H., Wu, M., Zhou, J., & Luo, L. (2018). A tale of two communication tools: Discussion-forum and mobile instant-messaging apps in collaborative learning. British Journal of Educational Technology, 49(2), 248–61. https://doi.org/10.1111.bjet.12571pl
dc.description.referencesSurgenor, D., McMahon-Beattie, U.S.M., Burns, A., & Hollywood, L.E. (2016). Promoting creativity in the kitchen: Digital lessons from the learning environment. The Journal of Creative Behavior, 50(3), 186–192. https://doi.org/10.1002/jocb.143pl
dc.description.referencesTreem, J. W., & Leonardi, P.M. (2013). Social media use in organizations: Exploring the affordances of visibility, editability, persistence, and association. Annals of the International Communication Association, 36(1), 143–189. https://doi.org/10.1080/23808985.2013.11679130pl
dc.description.referencesValiente-Neighbours, J.M. (2020). Honoring Student Cultural Capital: Social Media and Popular Culture as Tools for Teaching Theory. College Teaching, 68(2), 79–86. https://doi.org/10.1080/87567555.2020.1741502pl
dc.description.referencesWidodo, H.P., Budi, A.B., & Wijayanti, F. (2016). Poetry writing 2.0: Learning to write creatively in a blended language learning environment. Electronic Journal of Foreign Language Teaching, 13(1), 30–48.pl
dc.description.referencesWood, P. (2012). Blogs as liminal space: Student teachers at the threshold. Technology, Pedagogy and Education, 21(1), 85–99. https://doi.org/10.1080/1475939X.2012.659885pl
dc.description.referencesYeo, H., & Lee, Y. L. (2014). Exploring new potentials of blogs for learning: Can children use blogs for personal information management (PIM)? British Journal of Educational Technology, 45(5), 916–925. https://doi.org/10.1111/bjet.12117pl
dc.description.referencesZhao, Y., Liu, J., Tang, J., & Zhu, Q. (2013). Conceptualizing perceived affordances in social media interaction design. Aslib Proceedings, 65(3), 289–302. https://doi.org/10.1108/00012531311330656pl
dc.identifier.eissn2354-0036-
dc.description.volume8pl
dc.description.issue1pl
dc.description.firstpage124pl
dc.description.lastpage147pl
dc.identifier.citation2Creativity. Theories – Research – Applicationspl
Występuje w kolekcji(ach):Creativity. Theories – Research – Applications, 2021, Vol. 8, Issue 1

Pokaż uproszczony widok rekordu Zobacz statystyki


Pozycja ta dostępna jest na podstawie licencji Licencja Creative Commons CCL Creative Commons